To be honest, we have a ton of articles here that either need to be properly formatted to follow suite with other pages, or just need more content/images. There are a ton of pages with the Stub and Needs Images templates, the needs images template has a category of its own that i set up when i made it, and the stub of course has its own category like normal.
Instead of posting a message about this on your wall. I noticed some of your earlier edits when you came back actually add categories manually to the right side of the editor window. The Block, Item, and other templates i created while you were gone actually automatically add the categories based on the various fields without the need to add them as a category manually.
There are several pages on this wiki that have info on items/blocks/mobs/etc. that have been removed from the mod that originally added it. For example, Ingot Chunks and the various King Slime Tool pages. Should these outdated pages be removed?
If a page exists for an item that was truly removed, the page should be updated to reflect this. However, if the item was removed before a page existed for it, don't bother creating the page. There are some exceptions to both of those statements but generally this should be followed.
Hi Kalbintion, I just had a quick question about the Better dungeons mod. A few friends and I started playing Hexxit and started having fun raiding dungeons. Is there a way to reset the dungeons so new people aren't at a disadvantage when they join?
I generally do not respond to users not signed into an account. If you wish to get more communication from me, I recommend creating an account with wikia and signing in with it. This is because I do not know who you are, there is no way for you to see if i responded if it takes some time, along with IPs can change and responding to this signed out may not show the same ip, or someone else may take that ip after some time and respond (rare but could happen) but wont be the same person.
There are a few ways to "reset" them, none of them done easily. The first method is placing spawners and using utilities to set them up like the mod had to begin with. Alternatively, tearing down the entire structure and using the .prop item to spawn them in can be done, however this would have to be repeated multiple times as the dungeon that was there may not be the one spawned. The third option is to have the map backed up every time new chunks are loaded, or some method of resetting chunks in-game (that doesn't cause the game to load new chunks but rather revert to original, worldedit and other mods do not do this afaik) and then when a dungeon is cleared, someone goes in with MCEdit and exports the original area, then imports it into the server map in the same location.
Yes, if they are consumed in any manor, they are said to be consumable. This would include potions. Potions should also have a Potions category, however i would put the "type" attribute of the templates to "Potions" and tack on "Consumables" as an extra category.
Been busy myself. I am actually dropping out of college for a couple years and am looking for a housing solution as well as a job. I have also had some other things going on that has prevented me from editing as much as I would like to! Barely get to play haha. But everything here is doing just fine. I am still able to check back here on a daily basis to see what's going on, check out all the days edits and whatever I may have missed and do some additional editing :)
On many of the wiki pages there is an Item template, with an image field. A lot of them are blank, but some of them just use the grid image, which makes them look all blurry. If you look at the Template:Item page, the image field is asking for a 175 px image. Do you think it is worth it to upload a new 175 px image for each page, or use a lower resolution image?